The second competition of the AI tournament by Khajeh Nasir Toosi University administration is held by KN2C Robotic Lab. NasirCup's target is to introduce AI leagues ( Snake, 2D Soccer Simulation Starter, 2D Soccer Simulation) and promote 2D Soccer Simulation league's academic rank via holding matches between top national and foreign teams. to see more details about the first NasirCup competition click here.
The Competition is Remote!
5-7 September 2019
recently, many tournaments had been held all over the country. but just a few of these supported 2D Soccer Simulation such as IranOpen, ShirazOpen, Khayyam University tournament and the Babol Noshiravani University of Technology that IranOpen is the only disciplined tournament holds yearly at the capital. holding these tournaments at counties made some of the teams not to participate. so the academic rank of such tournaments is not comparable with international tournaments' rank.
TCs of this tournament are the participants of pre-tournaments with the background of national and international tournaments judgment.
the league focus on software, provides a suitable platform for implementing artificial intelligence algorithms, multi-agent systems, deep learning and etc. therefore this makes a great opportunity to challenge participants in AI various fields.
Soccer 2D Simulation is one of the RoboCup branches. the most significant feature about this league is its software. this provides a suitable platform for implementing artificial intelligence algorithms, multi-agent systems, deep learning and etc. in Soccer 2D Simulation Junior league two teams of 11 players compete in a simulated environment. many robots' acts, physical sensors, and real game circumstances had been considered in this simulation. because of this each player separately sends and receive data from the server.
Soccer 2D Simulation Starter league added as a part to the tournament to promote pupil part. interested pupils can challenge their abilities by competing with top national and foreign teams. this league's challenge includes getting into routing algorithms and its programming languages implementation.
Snake is one of the most popular games on several platforms. this game was first operated on Nokia phones in 1997 and got lots of people's attention. In 2013, at the Shiraz University of Technology, the snake league was held. in this competition, four smart snakes competed with each other for eating apples as many as possible. The tournament was built by Java programming language. now We have a league called 2D Snake Simulation in NasirCup tournament. server and monitor are implemented using the Python language. In this part, 4 snakes compete in a dynamic environment. Each Snake is implemented by Python or C++ language. In this competition, the winner is the one who has less collision with walls and gets the highest number of apples!
4 September ,9:00 PM